![]() No es que el juego se 'tosco', es que los primeros 30 minutos estaban definiendo al personaje MIENTRAS jugabas. Son tus decisiones en la primera media hora las que modelan a tu personaje. Estas MODELANDO a tu personaje MIENTRAS estas jugando. El juego te esta pidiendo que hables con los personajes, que definas tu trasfondo e historia MIENTRAS hablas con el resto de personajes y no en una pantalla de creacion previa de personaje. No es que el juego sea aburrido e ingobernable la primera media hora, es que no entiendes lo que el juego te esta pidiendo que hagas. Aun asi, esa 'arisca' primera toma de contacto se vuelve tremendamente comoda y satisfactoria tras los primeros 30-40 minutos de juego. acostumbrados a juegos que te llevan de la mano desde el minuto uno, y a acompañantes que practicamente te resuelven los puzzles antes siquiera que estos aparezcan, un juego donde resulta contra-intuitivo comprender el mapa se hace complicado. ![]() Es una mezcla entre RPG y Walking Simulator donde de forma totalmente fortuita te veras en la mitad de una investigacion de un asesinato. acostumbrados a juegos que te llevan de la mano desde el minuto uno, y a acompañantes que practicamente te resuelven los puzzles antes siquiera que estos aparezcan, un juego donde Pentiment es un juego unico. People looking for a brain tease, puzzle solver with a true medieval setting and a in-depth exploration of the feudal life will love this new game. Gamers looking for a fast paced action shooter will be bitterly disappointed by this game. I’ve found it to be enjoyable, educational and one of the best games I have played. At the same time, I find the game educational on the life of people at that time and the limits of life at the time. You are hemmed in by time and challenged to select the right answers. You are challenged to develop your thoughts and theories. I suspect anyone who is focused on FPS games or modern RPG games may be frustrated by the experience. For an older gamer, familiar with the concepts, this is a fantastic nostalgia experience. You are solving puzzles and interacting with people through text driven dialog boxes. You navigate through the world in an illuminated manuscript from the 1500’s. It is much more like an old Lucas Arts game or Myst. I suspect anyone who is focused on FPS games or modern This is not your average game. ![]() But overall a unique experience you probably won't get anywhere else would recommend playing it on GamePass … Expand And the game needs to be better optimized for smaller screens as many text boxes were cut off. The Puzzles and game play are minimal and should have been more challenging and engaging. But on the final third falls short and some what drags along and the protagonist is some what unlikable. The story is tight and well passed in the first 2 arcs. Some of the dialog section drag on a bit too long. The Puzzles and game play are minimal and Great game, a mixture of a classic point and click adventure game mixed with light RPG elements. Great game, a mixture of a classic point and click adventure game mixed with light RPG elements. I can't blame people coming into this game with no expectations then immediately logging onto this site to give the game a zero because of the "amount of reading," but I knew what I was getting into and am thoroughly enjoying this game and discovering secrets of this tiny Bavarian village along the way. The glossary is clutch for learning a little more about figures and terms that come up in conversation. ![]() Considering the amount of historical context this game broadcasts to you, it doesn't fire hose you with information. The dialogue is unique and flows in such a way that makes conversations more engaging and rarely dull. I can't blame people coming into this game with This game is great.
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